Cyberpunk 2077 Hile Kodları ve Komut Kodları

Cyberpunk-2077-Hile-Kodlari-ve-Komut-Kodlari

Yıllardır oyuncular için "Ha çıktı! ha çıkacak" diyerek sonuna kadar beklentiyi yükselten bir oyun ile karşınızdayız! Hangi oyun mu? Tabi ki bu konudaki ünvanını kimseye kaptırmayan Cyberpunk 2077. Bütün oyuncular beklentilerinin karşılamasını umarak beklediği Cyberpunk 2077 için çıktığı günden günümüze kadar oldukça fazla spekülasyon oluştu. Bunlardan en büyüğü ise oyuncular arasında ikiye bölünmeye sebep olan optimizasyon sorunları yüzünden oluştan FPS düşüklüğü. İkincisi ise oyunun gösterimlerindekinden daha cansız bir şehir tasarımı ve yapay zeka sorunuydu. Fakat bu tarz devasa bir yapımın kusursuz çıkması çok zor bir ihtimal olduğu için oyuncuların büyük çoğunluğu bu tarz sorunları dile getirip düzeltilmesini bekledi. Tabi ki Cyberpunk 2077 yapımcısı olan CD Projekt Red bu çığlıklara sessiz kalmayı hızlı bir şekilde bütün sorunları ortadan kaldırmaya yönelik güncellemeler getirdi ve hala getirmeye devam ediyor.


Şimdi "Sadede gel!" dediğinizi duyar gibi oluyorum. Hepimiz oyun oynarken olabildiğine oyunun bütün imkanları doğrultusunda öncelikle legal bir şekilde oynamaya çalışıyoruz. Bu şekilde oynamak genel olarak oyuncuların ilk tercihi oluyor fakat tabi ki bu şekilde oynamanın zevkini aldıktan sonra artık biraz daha farklı yollara başvurmak istemsizce gelen bir istek olmaya başlıyor. Oyunların büyük çoğunluğunda olduğu gibi oyun içerisinde bir konsol bölümü ve bu konsol bölümünde yazmamış için gerekli bazı hile kodları bulunmakta. Bu yazımızda ise Cyberpunk 2077 Hile Kodlarını sizlerle paylaşmak istedik. Eğer sizler de artık tabiri caizse oyunun suyunu çıkara çıkara her şeyi yapmak istiyorsanız bu komutlar tam sizin için!

Öncelikle oyunun kendi konsol sistemini açabilmeniz için mod yüklemeniz gerekmektedir. Buraya tıklayarak mod'u indirebilirsiniz ve ardından aşağıda bulunan Cyberpunk 2077 Hile Kodları ve Komut Kodlarının tadını çıkarabilirsiniz.



Cyberpunk 2077 Hile Kodları ve Komut Kodları

Cyberpunk 2077 Para Hilesi Kodları ve Konsol Komutları


Game.AddToInventory("Items.money,amount",1) - Cüzdanınıza istediğiniz miktarda euro ekler


Cyberpunk 2077 Johnny Silverhand Outfit Console Commands and Cheats

Game.AddToInventory("Items.Q005_Johnny_Glasses",1) - Johnny'nin kıyafetinin bir kısmını ekler
Game.AddToInventory("Items.Q005_Johnny_Shirt",1) - Johnny'nin kıyafetinin bir kısmını ekler
Game.AddToInventory("Items.Q005_Johnny_Pants",1) -  Johnny'nin kıyafetinin bir kısmını ekler
Game.AddToInventory("Items.Q005_Johnny_Shoes",1) -  Johnny'nin kıyafetinin bir kısmını ekler
Game.AddToInventory("Items.SQ031_Samurai_Jacket",1) -  Johnny'nin kıyafetinin bir kısmını ekler

Cyberpunk 2077 Perk Resetleme Hilesi Kodları ve Konsol Komutları

Game.AddToInventory("Items.PerkPointsResetter",1)


Cyberpunk 2077 Skill Hilesi Kodları ve Konsol Komutları

Game.AddToInventory("Items.AssaultSkillbook",1)
Game.AddToInventory("Items.AthleticsSkillbook",1)
Game.AddToInventory("Items.BrawlingSkillbook",1)
Game.AddToInventory("Items.ColdBloodSkillbook",1)
Game.AddToInventory("Items.CombatHackingSkillbook",1)
Game.AddToInventory("Items.CraftingSkillbook",1)
Game.AddToInventory("Items.DemolitionSkillbook",1)
Game.AddToInventory("Items.EngineeringSkillbook",1)
Game.AddToInventory("Items.GunslingerSkillbook",1)
Game.AddToInventory("Items.HackingSkillbook",1)
Game.AddToInventory("Items.KenjutsuSkillbook",1)/li>
Game.AddToInventory("Items.PerkPointSkillbook",1)
Game.AddToInventory("Items.StealthSkillbook",1)


Cyberpunk 2077 Silah Hilesi Kodları ve Konsol Komutları

Game.AddToInventory("Items.mq001_scorpions_knife",1)
Game.AddToInventory("Items.mq007_skippy",1)
Game.AddToInventory("Items.mq008_golden_knuckledusters",1)
Game.AddToInventory("Items.mq011_wilson_gun",1)
Game.AddToInventory("Items.mq025_buck_gun",1)
Game.AddToInventory("Items.Preset_Achilles_Default",1)
Game.AddToInventory("Items.Preset_Achilles_Military",1)
Game.AddToInventory("Items.Preset_Achilles_Nash",1)
Game.AddToInventory("Items.Preset_Achilles_Neon",1)
Game.AddToInventory("Items.Preset_Achilles_Pimp",1)
Game.AddToInventory("Items.Preset_Achilles_Tiny_Mike",1)
Game.AddToInventory("Items.Preset_Ajax_Default",1)
Game.AddToInventory("Items.Preset_Ajax_Military",1)
Game.AddToInventory("Items.Preset_Ajax_Moron",1)
Game.AddToInventory("Items.Preset_Ajax_Neon",1)
Game.AddToInventory("Items.Preset_Ajax_Pimp",1)
Game.AddToInventory("Items.Preset_Ajax_Training",1)
Game.AddToInventory("Items.Preset_Ashura_Default",1)
Game.AddToInventory("Items.Preset_Ashura_Military",1)
Game.AddToInventory("Items.Preset_Ashura_Neon",1)
Game.AddToInventory("Items.Preset_Ashura_Pimp",1)
Game.AddToInventory("Items.Preset_Base_Copperhead",1)
Game.AddToInventory("Items.Preset_Base_Lexington",1)
Game.AddToInventory("Items.Preset_Base_Masamune",1)
Game.AddToInventory("Items.Preset_Baseball_Bat_Default",1)
Game.AddToInventory("Items.Preset_Baseball_Bat_Denny",1)
Game.AddToInventory("Items.Preset_Baton_Alpha",1)
Game.AddToInventory("Items.Preset_Baton_Beta",1)
Game.AddToInventory("Items.Preset_Baton_Gamma",1)
Game.AddToInventory("Items.Preset_Baton_Tinker_Bell",1)
Game.AddToInventory("Items.Preset_Burya_Comrade",1)
Game.AddToInventory("Items.Preset_Burya_Default",1)
Game.AddToInventory("Items.Preset_Burya_Military",1)
Game.AddToInventory("Items.Preset_Burya_Neon",1)
Game.AddToInventory("Items.Preset_Burya_Pimp",1)
Game.AddToInventory("Items.Preset_Butchers_Knife_Default",1)
Game.AddToInventory("Items.Preset_Cane_Fingers",1)
Game.AddToInventory("Items.Preset_Carnage_Default",1)
Game.AddToInventory("Items.Preset_Carnage_Military",1)
Game.AddToInventory("Items.Preset_Carnage_Mox",1)
Game.AddToInventory("Items.Preset_Carnage_Neon",1)
Game.AddToInventory("Items.Preset_Carnage_Pimp",1)
Game.AddToInventory("Items.Preset_Cattle_Prod_Tinker_Bell",1)
Game.AddToInventory("Items.Preset_Chao_Default",1)
Game.AddToInventory("Items.Preset_Chao_Military",1)
Game.AddToInventory("Items.Preset_Chao_Neon",1)
Game.AddToInventory("Items.Preset_Chao_Pimp",1)
Game.AddToInventory("Items.Preset_Chefs_Knife_Default",1)
Game.AddToInventory("Items.Preset_Copperhead_Default",1)
Game.AddToInventory("Items.Preset_Copperhead_Genesis",1)
Game.AddToInventory("Items.Preset_Copperhead_Military",1)
Game.AddToInventory("Items.Preset_Copperhead_Neon",1)
Game.AddToInventory("Items.Preset_Copperhead_Pimp",1)
Game.AddToInventory("Items.Preset_Crowbar_Default",1)
Game.AddToInventory("Items.Preset_Crusher_Default",1)
Game.AddToInventory("Items.Preset_Crusher_Military",1)
Game.AddToInventory("Items.Preset_Crusher_Neon",1)
Game.AddToInventory("Items.Preset_Crusher_Pimp",1)
Game.AddToInventory("Items.Preset_Defender_Default",1)
Game.AddToInventory("Items.Preset_Defender_Military",1)
Game.AddToInventory("Items.Preset_Defender_Neon",1)
Game.AddToInventory("Items.Preset_Defender_Pimp",1)
Game.AddToInventory("Items.Preset_Dian_Default",1)
Game.AddToInventory("Items.Preset_Dian_Military",1)
Game.AddToInventory("Items.Preset_Dian_Neon",1)
Game.AddToInventory("Items.Preset_Dian_Pimp",1)
Game.AddToInventory("Items.Preset_Dian_Trauma",1)
Game.AddToInventory("Items.Preset_Dian_Yinglong",1)
Game.AddToInventory("Items.Preset_Dilo_Stout",1)
Game.AddToInventory('Items.Preset_Grad_Buck",1)
Game.AddToInventory("Items.Preset_Grad_Default",1)
Game.AddToInventory("Items.Preset_Grad_Military",1)
Game.AddToInventory("Items.Preset_Grad_Neon",1)
Game.AddToInventory("Items.Preset_Grad_Panam",1)
Game.AddToInventory("Items.Preset_Grad_Pimp",1)
Game.AddToInventory("Items.Preset_Hammer_Default",1)
Game.AddToInventory("Items.Preset_Hammer_Sasquatch",1)
Game.AddToInventory("Items.Preset_HMG_Default",1)
Game.AddToInventory(Items.Preset_Igla_Default",1)
Game.AddToInventory("Items.Preset_Igla_Military",1)
Game.AddToInventory("Items.Preset_Igla_Neon",1)
Game.AddToInventory("Items.Preset_Igla_Pimp",1)
Game.AddToInventory("Items.Preset_Igla_Sovereign",1)
Game.AddToInventory("Items.Preset_Iron_Pipe_Default",1)
Game.AddToInventory("Items.Preset_Kanabo_Default",1)
Game.AddToInventory("Items.Preset_Katana_Arasaka_2020",1)
Game.AddToInventory("Items.Preset_Katana_Cocktail",1)
Game.AddToInventory("Items.Preset_Katana_Default",1)
Game.AddToInventory("Items.Preset_Katana_GoG",1)
Game.AddToInventory("Items.Preset_Katana_Hiromi",1)
Game.AddToInventory("Items.Preset_Katana_Military",1)
Game.AddToInventory("Items.Preset_Katana_Neon",1)
Game.AddToInventory("Items.Preset_Katana_Saburo",1)
Game.AddToInventory("Items.Preset_Katana_Surgeon",1)
Game.AddToInventory("Items.Preset_Katana_Takemura",1)
Game.AddToInventory("Items.Preset_Katana_Training",1)
Game.AddToInventory("Items.Preset_Kenshin_Default",1)
Game.AddToInventory("Items.Preset_Kenshin_Frank",1)
Game.AddToInventory("Items.Preset_Kenshin_Military",1)
Game.AddToInventory("Items.Preset_Kenshin_MQ041",1)
Game.AddToInventory("Items.Preset_Kenshin_Neon",1)
Game.AddToInventory("Items.Preset_Kenshin_Pimp",1)
Game.AddToInventory("Items.Preset_Kenshin_Royce",1)
Game.AddToInventory("Items.Preset_Kenshin_Takemura",1)
Game.AddToInventory("Items.Preset_Knife_Default",1)
Game.AddToInventory("Items.Preset_Knife_Military",1)
Game.AddToInventory("Items.Preset_Knife_Stinger",1)
Game.AddToInventory("Items.Preset_Knuckles_Default",1)
Game.AddToInventory("Items.Preset_Knuckles_Golden",1)
Game.AddToInventory("Items.Preset_Knuckles_Military",1)
Game.AddToInventory("Items.Preset_Knuckles_Pimp",1)
Game.AddToInventory("Items.Preset_Kukri_Default",1)
Game.AddToInventory("Items.Preset_Kukri_Voodoo",1)
Game.AddToInventory("Items.Preset_Lexington_DEBUG",1)
Game.AddToInventory("Items.Preset_Lexington_Default",1)
Game.AddToInventory("Items.Preset_Lexington_Military",1)
Game.AddToInventory("Items.Preset_Lexington_Neon",1)
Game.AddToInventory("Items.Preset_Lexington_Pimp",1)
Game.AddToInventory("Items.Preset_Lexington_Toygun",1)
Game.AddToInventory("Items.Preset_Lexington_Wilson",1)
Game.AddToInventory("Items.Preset_Liberty_Default",1)
Game.AddToInventory("Items.Preset_Liberty_Dex",1)
Game.AddToInventory("Items.Preset_Liberty_Rogue",1)
Game.AddToInventory("Items.Preset_Liberty_Yorinobu",1)
Game.AddToInventory("Items.Preset_Machete_Default",1)
Game.AddToInventory("Items.Preset_Machete_Maelstrom",1)
Game.AddToInventory("Items.Preset_Machete_Valentinos",1)
Game.AddToInventory("Items.Preset_Masamune_Arasaka_2020",1)
Game.AddToInventory("Items.Preset_Masamune_Default",1)
Game.AddToInventory("Items.Preset_Masamune_Flashlight",1)
Game.AddToInventory("Items.Preset_Masamune_Military",1)
Game.AddToInventory("Items.Preset_Masamune_Neon",1)
Game.AddToInventory("Items.Preset_Masamune_Pimp",1)
Game.AddToInventory("Items.Preset_Masamune_Rogue",1)
Game.AddToInventory("Items.Preset_Masamune_Scope",1)
Game.AddToInventory("Items.Preset_Masamune_Trauma",1)
Game.AddToInventory("Items.Preset_MQ008_Nova",1)
Game.AddToInventory("Items.Preset_Nekomata_Breakthrough",1)
Game.AddToInventory("Items.Preset_Nekomata_Default",1)
Game.AddToInventory("Items.Preset_Nekomata_Military",1)
Game.AddToInventory("Items.Preset_Nekomata_Neon",1
Game.AddToInventory("Items.Preset_Nekomata_Pimp",1)
Game.AddToInventory("Items.Preset_Nova_Default",1)
Game.AddToInventory("Items.Preset_Nova_Doom_Doom",1)
Game.AddToInventory("Items.Preset_Nova_Military",1)
Game.AddToInventory("Items.Preset_Nova_Neon",1)
Game.AddToInventory("Items.Preset_Nova_Pimp",1)
Game.AddToInventory("Items.Preset_Nova_Q000_Nomad",1)
Game.AddToInventory("Items.Preset_Nue_Arasaka",1)
Game.AddToInventory("Items.Preset_Nue_Arasaka_2020",1)
Game.AddToInventory("Items.Preset_Nue_Default",1)
Game.AddToInventory("Items.Preset_Nue_Jackie",1)
Game.AddToInventory("Items.Preset_Nue_Maiko",1)
Game.AddToInventory("Items.Preset_Nue_Military",1)
Game.AddToInventory("Items.Preset_Nue_Neon",1)
Game.AddToInventory("Items.Preset_Omaha_Default",1)
Game.AddToInventory("Items.Preset_Omaha_Military",1)
Game.AddToInventory("Items.Preset_Omaha_Neon",1)
Game.AddToInventory("Items.Preset_Omaha_Pimp",1)
Game.AddToInventory("Items.Preset_Omaha_Suzie",1)
Game.AddToInventory("Items.Preset_Overture_Cassidy",1)
Game.AddToInventory("Items.Preset_Overture_Default",1)
Game.AddToInventory("Items.Preset_Overture_Default_E",1)
Game.AddToInventory("Items.Preset_Overture_Default_L",1)
Game.AddToInventory("Items.Preset_Overture_Default_R",1)
Game.AddToInventory("Items.Preset_Overture_Default_U",1)
Game.AddToInventory("Items.Preset_Overture_Kerry",1)
Game.AddToInventory("Items.Preset_Overture_Legendary",1)
Game.AddToInventory("Items.Preset_Overture_Military",1)
Game.AddToInventory("Items.Preset_Overture_Neon",1)
Game.AddToInventory("Items.Preset_Overture_Pimp",1)
Game.AddToInventory("Items.Preset_Overture_River",1)
Game.AddToInventory("Items.Preset_Palica_Default",1)
Game.AddToInventory("Items.Preset_Palica_Military",1)
Game.AddToInventory("Items.Preset_Palica_Neon",1)
Game.AddToInventory("Items.Preset_Palica_Pimp",1)
Game.AddToInventory("Items.Preset_Pipe_Wrench_Default",1)
Game.AddToInventory("Items.Preset_Pulsar_Buzzsaw",1)
Game.AddToInventory("Items.Preset_Pulsar_Default",1)
Game.AddToInventory("Items.Preset_Pulsar_Military",1)
Game.AddToInventory("Items.Preset_Pulsar_Neon",1)
Game.AddToInventory("Items.Preset_Pulsar_Pimp",1)
Game.AddToInventory("Items.Preset_Q001_Lexington",1)
Game.AddToInventory("Items.Preset_Quasar_Default",1)
Game.AddToInventory("Items.Preset_Quasar_Military",1)
Game.AddToInventory("Items.Preset_Quasar_Neon",1)
Game.AddToInventory("Items.Preset_Quasar_Pimp",1)
Game.AddToInventory("Items.Preset_Saratoga_Arasaka_2020",1)
Game.AddToInventory("Items.Preset_Saratoga_Default",1)
Game.AddToInventory("Items.Preset_Saratoga_Maelstrom",1)
Game.AddToInventory("Items.Preset_Saratoga_Military",1)
Game.AddToInventory("Items.Preset_Saratoga_Neon",1)
Game.AddToInventory("Items.Preset_Saratoga_Pimp",1)
Game.AddToInventory("Items.Preset_Saratoga_Raffen",1)
Game.AddToInventory("Items.Preset_Satara_Default",1)
Game.AddToInventory("Items.Preset_Satara_Military",1)
Game.AddToInventory("Items.Preset_Satara_Neon",1)
Game.AddToInventory("Items.Preset_Satara_Pimp",1)
Game.AddToInventory("Items.Preset_Shingen_Default",1)
Game.AddToInventory("Items.Preset_Shingen_Military",1)
Game.AddToInventory("Items.Preset_Shingen_Neon",1)
Game.AddToInventory("Items.Preset_Shingen_Pimp",1)
Game.AddToInventory("Items.reset_Shingen_Prototype",1)
Game.AddToInventory("Items.Preset_Shovel_Caretaker",1)
Game.AddToInventory("Items.Preset_Sidewinder_Default",1)
Game.AddToInventory("Items.Preset_Sidewinder_Divided",1)
Game.AddToInventory("Items.Preset_Sidewinder_Military",1)
Game.AddToInventory("Items.Preset_Sidewinder_Neon",1)
Game.AddToInventory("Items.Preset_Sidewinder_Pimp",1)
Game.AddToInventory("Items.Preset_Silverhand_3516",1)
Game.AddToInventory("Items.Preset_Sor22_Default",1)
Game.AddToInventory("Items.Preset_Sor22_Military",1)
Game.AddToInventory("Items.Preset_Sor22_Neon",1)
Game.AddToInventory("Items.Preset_Sor22_Pimp",1)
Game.AddToInventory"(Items.Preset_Tactician_Default)",1
Game.AddToInventory("Items.Preset_Tactician_Headsman",1)
Game.AddToInventory("Items.Preset_Tactician_Military",1)
Game.AddToInventory("Items.Preset_Tactician_Neon",1)
Game.AddToInventory("Items.Preset_Tactician_Pimp",1)
Game.AddToInventory("Items.Preset_Tanto_Default",1)
Game.AddToInventory("Items.Preset_Testera_Default",1)
Game.AddToInventory("Items.Preset_Testera_Neon",1)
Game.AddToInventory("Items.Preset_Testera_Pimp",1)
Game.AddToInventory("Items.Preset_Tire_Iron_Default",1)
Game.AddToInventory("Items.Preset_Tomahawk_Default",1)
Game.AddToInventory("Items.Preset_Unity_Default",1)
Game.AddToInventory("Items.Preset_Unity_Military",1)
Game.AddToInventory("Items.Preset_Unity_Neon",1)
Game.AddToInventory("Items.Preset_Unity_Pimp",1)
Game.AddToInventory("Items.Preset_V_Unity",1)
Game.AddToInventory("Items.Preset_V_Unity_Cutscene",1)
Game.AddToInventory("Items.Preset_Yukimura_Default",1)
Game.AddToInventory("Items.Preset_Yukimura_Kiji",1)
Game.AddToInventory("Items.Preset_Yukimura_Military",1)
Game.AddToInventory("Items.Preset_Yukimura_Neon",1)
Game.AddToInventory("Items.Preset_Yukimura_Pimp",1)
Game.AddToInventory("Items.Preset_Yukimura_Skippy",1)
Game.AddToInventory("Items.Preset_Zhuo_Default",1)
Game.AddToInventory("Items.Preset_Zhuo_Eight_Star",1)
Game.AddToInventory("Items.Preset_Zhuo_Military",1)
Game.AddToInventory("Items.Preset_Zhuo_Neon",1)
Game.AddToInventory("Items.Preset_Zhuo_Pimp",1)
Game.AddToInventory("Items.Preset_Zhuo_Trauma",1)
Game.AddToInventory("Items.q114_cassidy_revolver",1)
Game.AddToInventory("Items.q115_corpo_rifle",1)
Game.AddToInventory("Items.q115_katana",1)
Game.AddToInventory("Items.q115_pistol",1)
Game.AddToInventory("Items.q115_revolver",1)
Game.AddToInventory("Items.q115_rifle",1)
Game.AddToInventory("Items.q115_shotgun",1)
Game.AddToInventory("Items.sq021_peter_pan_baton",1)
Game.AddToInventory("Items.sq029_rivers_gun",1)
Game.AddToInventory("Items.sq030_old_gun",1)

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